FACTION RULES

The official SerpentFactions rules must be followed everywhere on Altair Dimension, but there are some special rules that apply just to Factions.

General Faction Rules

  1. Left & Right Shooting

    Cannons that can shoot Left or Right in order to bypass walls are NOT allowed. 1st Offence: 1 Verbal Warning & Removal of the Cannon 2nd Offence: 1 Faction Strike, Temp Ban players who are involved on the raid & Removal of the Cannon.

  2. Wall Removers, T-Nukes, Horizontal Nuking

    Wall removers, T-Nukes, and anything that nukes horizontally to the side are NOT allowed. Also, 1 Stacker Cannons that have multiple barrels making more than 1 hole per button press are completely disallowed. Anti-patch cannons are allowed. 1st Offence: 1 Verbal Warning & Removal of the Cannon

    2nd Offence: 1 Faction Strike, Temp Ban players who are involved on the raid & Removal of the Cannon

  3. Raid Detectors

    Redstone Checkboxes or any defense to do with redstone, or the use of any Triggerbot to notify you whilst being raided by detecting TNT in your faction land is NOT allowed. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Removal of the walls

  4. Lag Cannons/Machines

    Lag Cannons/Machines that are made or used intentionally to lag the server are NOT allowed. 1st Offence: Perma Ban players who are involved

  5. World Border Cannoning

    Cannons that shoot on or past the world border are NOT allowed. 1st Offence: Rollback to the faction that got raided, Temp Ban player(s) who are involved on raid & 1 Faction Strike

  6. Covering/Removing Spawners

    Factions may only remove spawners via mining. Any attempt to avoid mining fees is not allowed (e.g. TNT, ceggs, rockets). Whilst being raided blocking/lava/water/TNT/rocket/chunk busting your spawners is completely disallowed. 1st Offence: 1 Faction Strike & Loss of value 2nd Offence: 2 Faction Strikes

  7. Illegal Patching

    Printer patching or gen patching whilst being raided is NOT allowed. 1st Offence: 1 Faction Strike 2nd Offence: 2 Faction Strikes

  8. Raiding Cooldown 1. A raid will become inactive if a watered wall isn't breached or destroyed by the attacking faction 15mins after their last shot.

    2. After a raid becomes inactive, the attacking faction must leave the defending factions walls.

    3. You must wait 1 hour from when the raid becomes inactive to attempt that base again.

    1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike

  9. Cannon Swap

    During a raid, you may only use 1 raid claim/cannon box. This means that the raid claim/cannon box you started the raid with must be used for the entire raid! You are not allowed to switch cannon box or raid claim during your raid. This means if the defending faction breaches your cannon box you are not allowed to switch cannon box or raid claim within 1 hour from your last shot (this includes if your cannon blows). 1st Offence: 1 Faction Strike

  10. Counter Cannons

    You must wait 5 minutes when switching between counter cannons. Having more than 2 counter cannons on each side of your base is NOT allowed. 1st Offence: 1 Verbal Warning & Removal of the Cannon 2nd Offence: 1 Faction Strike & Removal of the Cannon

  11. Active Raid

    One stackers are not considered an active raid attempt unless you can breach the base with it. But you must stop shooting when someone starts an actual raid attempt. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike

  12. Insiding

    Inside means taking value from your faction in any way, tp’ing users into the base without the owner's consent and unclaiming land that causes your faction to get raided. 1st Offence: Compensation of the raided faction & Perma Ban the guilty

  13. Insiding For Another Faction

    It's the same with the rule 12 except you Inside your current faction to give value to another faction. 1st Offence: 1 Faction Strike to the gaining faction & Compensation of the raided faction

  14. Sharing Value

    Giving other factions wealth and/or using an ALT Faction in order to claim multiple F-top rewards is NOT allowed. 1st Offence: 1 Faction Strike & Disband the Alt Faction 2nd Offence: Disqualification from the FTOP rewards

  15. AFK On Top Of Your Walls/Other Factions Walls

    Since any sort of redstone raid detector system is disallowed, You must check your walls manually (e.g. Flying around, F-warps). This means that staying AFK on top of your walls is NOT allowed. Also, do NOT Repeatedly or purposefully go into faction claims and stay AFK to prevent them from being able to fly. 1st Offence: Send to spawn the player. 2nd Offence: 1 Verbal Warning & Temp Ban the player(s) 3rd Offence: 1 Faction Strike & Temp Ban the player(s)

  16. Scripting

    You are NOT allowed to use any form of scripting, auto selling, and macros. 1st Offence: 3 Faction Strikes & Perm Ban the player(s) who are involved 2nd Offence: Disband the Faction & Black List the player(s) who are involved

  17. Ally Factions

    Having an allied faction help you with a raid/defend, or having an ally faction set up a counter cannon whilst being raided, or switching members with allied factions to assist them with a raid and then join your old faction back afterward is NOT allowed. 1st Offence: 1 Verbal Warning for every involved Faction 2nd Offence: 1 Faction Strike to every involved Faction

  18. Merging

    Merging value last day to win F-top prizes and/or having your members hop on a faction for raiding/PvP and join the old faction back is NOT allowed. Merging in any way is forbidden you may only join another faction if your old one gets disbanded, or disqualified, or If you get kicked from the faction and a period of 24 hours have passed. 1st Offence: 1 Faction Strike each Faction 2nd Offence: Faction Disband

  19. /Home, /Back Into Enemy Land

    You are NOT allowed to raid a base with a /home or /back command. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Temp Ban the player(s) 3rd Offence: 3 Faction Strikes & Perma Ban the player(s)

  20. Stealing Raids

    When a faction breaches a base and you steal a good portion of the value by not wasting resources to get in the base. This is NOT allowed. 1st Offence: 1 Verbal Warning & Value that has been stolen will be added to the original faction which did the raid. 2nd Offence: 1 Faction Strike & Value that has been stolen will be added to the original faction which did the raid.

  21. Pre-Payouts Raiding Period Before the day of the payouts there are 12 hours of grace where every faction has to place all of its value if they want to compete on F-Top, after that there are 12 hours of raiding where factions are NOT allowed to place spawners but only raid enemy faction to take away their value. 1st Offence: Disqualification from the FTOP rewards

  22. Inappropriate Faction Name If a Faction names them selves anything that is deemed to be offensive e.g.: Racial Slurs, Homophobic Slurs

    1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: Faction Disband

  23. Raiding in Shield You can NOT set your base region to a cannon in order to raid someone with grace. 1st Offence: 1 Faction Strike 2nd Offence: 2 Faction Strikes

  24. Blocked Warzone You are NOT allowed to spam gen buckets around spawn in order to block players from running out. 1st Offence: 1 Faction Strike and removal of the wall. 2nd Offence: 2 Faction Strikes, removal of the wall & Banning the players involved.

  25. Claiming Around Warzone The longest continuous line of claims you can do outside of the warzone is one whole side “N,S,E,W”, or you can have 3 continuous chunks from each side. 1st Offence: 1 Faction Warning & removal of the claims. 2nd Offence: 1 Faction strike, removal of the claims & Banning the players involved.

  26. Using hacked modifications at a raid You are NOT allowed to use hacked modifications during a raid. If you do so and member of our Staff Team determine that you or a majority of members from both sides (the raiding and the defending faction) are caught cheating significantly affecting the raid by seriously changing the outcome of the raid, then depending on the situation a rollback may occur and the right punishments will be issued.

Allowed Cannons/Cannon Limits

  1. Automated Sand Comp.

    Auto sand compressions that refills your sand for the next shot are NOT allowed. 1st Offence: 1 Verbal Warning & Removal of the Cannon 2nd Offence: 1 Faction Strike & Removal of the Cannon

  2. Sand Comps Limit

    You are not allowed to use a cannon that has 3 or more sand comps (The limit is 2). 1st Offence: 1 Verbal Warning & Removal of the Cannon 2nd Offence: 1 Faction Strike & Removal of the Cannon

  3. Two Walls Per Shot

    You can not have a cannon that shoots through more than 1 wall or reverse layer per button press. ONLY 1 wall per button press is allowed but two is NOT allowed. 1st Offence: 1 Faction Strikes & Roll Back of the raided base

  4. Roof Cannons

    Roof cannons are NOT allowed unless it exploits a player made issue (e.g. built a base at wrong Y). Roof cannons are described as any cannon that shoots TNT and/or sand at or above Y:256. 1st Offence: 1 Faction Strikes, Roll Back of the raided base & Temp Ban the players who are involved to the raid

  5. Multiple Wall Shooters

    You are NOT allowed to use multiple cannons to raid a base. This rule does not apply to one stackers but there is a limit of 2 cannons used at the same time. (e.g. 1 stacker with a reverse cannon). 1st Offence: 1 Verbal Warning & Removal of the cannon 2nd Offence: 1 Faction Strike & Temp Ban the player(s) who are involved

  6. Cannoning speed

    Cannons speeds are 3 seconds. This does not apply to one stackers as the speed limits are 1 second per shot. 1st Offence: 1 Faction Strike, Refund-Roll Back to the raided base & Temp Ban the player(s) who are involved 2nd Offence: 2 Faction Strikes, Refund-Roll Back to the raided base & Perma Ban the player(s) who are involved

  7. Raiding At The Same Time

    Only 1 faction is allowed to attempt one certain base at a time. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 3 Faction Strikes

  8. Mid Airs Mid airs of any kind are not allowed. 1st Offence: 1 Verbal Warning & Removal of the cannon

    2nd Offence: 1 Faction Strike & Removal of the cannon 3rd Offence: 1 Faction Strike

Raid Claim Rules

  1. Raid Claim Size

    The maximum size of a raid claim is 8x8 (up to 64 claims). It doesn't matter how you claim it since they have to be equal to 64 claims. 1st Offence: 1 Verbal Warning & Removal of the raid claim 2nd Offence: 1 Faction Strike & Temp Ban the player(s) who are involved

  2. General Raid Claim Rules ● Raid claims must be used for the intent to raid the faction ONLY. You are permitted to have 1 raid claim per side of a base. If you are making a new cannon box, you must unclaim the old cannon box before claiming a new one. ● You are ONLY allowed a maximum of 30 walls on each side of a cannonbox excluding the cannon box itself. Anything that requires an additional shot to breach the cannon itself (e.g. Trap Wall) will count as a wall. ● All cannons MUST be claimed while shooting. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike for each broken rule 3rd Offence: 2 Faction Strikes for each broken rule

  3. General Anti-Raid Claims ● Extending Your buffer Is NOT allowed. Anti-raid claims must be at a minimum of 5 chunks away from the end of your buffer and the maximum size of the anti raid claims is 5x5 chunks. ● Anti-Raid claims are limited to 2 Anti-Raid claims per side of your base and one from the enemy Raid claim. ● Anti-Raid claims must be separated by 5 chunks if close to another anti-raid claim (by the same faction). ● You are permitted to have outside your own base ONLY anti-raid claims. ● When the raid ends and the enemy faction has abandoned their raid claims you shall remove the anti-raid claims too. ● You are only allowed to claim anti-raid claims with the intent of counter cannoning or get on top of the cannon box. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike for each broken rule 3rd Offence: 2 Faction Strikes for each broken rule

  4. Wilderness Patching

    You are NOT allowed to defend your buffer in the wilderness outside of your claim. This includes patching an enemy faction's float. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Temp Ban the player(s) who are involved

  5. Countering

    Shooting from behind an active cannon box is NOT allowed. This rule does not apply to side counters. 1st Offence: 1 Verbal Warning & Roll back the cannon 2nd Offence: 1 Faction Strike & Roll back the cannon

  6. Raid Interfering

    You are NOT allowed to interfere with someone's raid if you don't have any ally relation with the faction that gets raided. That means PVPing, blowing up the cannon or any other interference will result in a punishment. You are only allowed to watch the raid with no PvP involved. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 3 Faction Strikes

Base Buffer Rules

  1. Buffer Limit

    The maximum buffer a faction is allowed to have is 20 chunks in each direction starting from the base wall. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Removal the claims 3rd Offence: 2 Faction Strikes & Removal the claims

  2. Oceans

    Oceans are only allowed in front of your main base and the maximum size is 2 chunks/32 blocks. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Removal the ocean 3rd Offence: 2 Faction Strikes & Removal the ocean

  3. Base Too Close

    There must be a 40 chunk gap in between bases. This excludes your own faction having 2 bases next to each other which is NOT allowed. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 2 Faction Strikes & Removal of the base

  4. Scattered Boxes

    Boxes along the corner of the walls do NOT count as part of the main base. Any boxes in the buffer do not count as a base, regardless if they have value or not.

  5. Gap Claiming

    Gap/unreachable bases or gap/unreachable cannon boxes are NOT allowed. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Removal of the claims 3rd Offence: 2 Faction Strikes & Removal of the base/Cannon box

  6. Value Spreading

    Spawners must be placed in an actual grinder inside of your main base in order to be eligible for payouts. You are allowed to have a maximum of 5 spawner boxes inside your main base. Box height limit must be 64 blocks and more, with no lava floors in the grinders. You must use a dry platform which falling mobs must die from fall damage ONLY. If you decide to change base throughout the map, you must first unclaim the old base and in order to be eligible for F-top payouts your new base is required to have a minimum of 15 chunk buffer (120 walls per side). 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 3 Faction Strikes

  7. Base Size

    The maximum base size is 8x8 chunks. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Resize of the base 3rd Offence: 2 Faction Strikes & Removal of the base

  8. Corner Gap

    The maximum world border gap you can have on your main base is 4 chunks. This rule applies ONLY for corner bases. Border bases may have only 2 chunks gap from the world border. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 2 Faction Strikes & Rebuild of the base

  9. Illegal Defenses

The following items are NOT allowed as a defense:

  • Cactus

  • Enchanting tables

  • Brewing stands

  • All variants of chests

  • Levers

  • Cakes

  • Soulsand

  • Torches

  • Cobwebs

  • Banners

  • Cobblestone Walls

  • Wooden/Iron fences

  • Wooden/Iron Trap doors

  • Pistons

  • Slime blocks (Only for counter cannoning)

  • Redstone dust

  • Repeaters

  • Comparators Defending with any unraidable blocks including the ones above is illegal! 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 2 Faction Strikes & Removal of the illegal defenses

10. Finnster Walls/Anti-Nuke Walls You are NOT allowed to have more than 2 chunks of Finnster/Anti-Nuke walls from each side. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 2 Faction Strikes & Removal of the finnster walls

11. Regen Walls You are NOT allowed to have any form of regen wall inside your buffer. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 2 Faction Strikes & Removal of the regen walls

12. B-claim Cheat claiming or B-claiming is when a player claims a good portion of an unclaimed area that is not fully claimed yet from a faction that owns a base nearby (e.g. Corner/Border claim). This rule ONLY applies during the grace period.

1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: s Faction Strikes & Removal of the B-claims

General Corner Claiming Rules

  • Whoever claims the actual corner, will get the corner. All you need is one claim in the physical corner and then you claim the rest.

  • Your faction may only have 1 corner at a time.

  • Cheating to get a corner will result in an unclaim of the corner. 1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike 3rd Offence: 2 Faction Strikes & Removal of the claims

Hiding Value

In an attempt to keep the map competitive, hiding value from F-Top is not allowed throughout the competition. No loopholes are admitted. All these rules are NOT activated during grace but only when the TNT enables.

  • All of your value must be put into an actual base (Base with walls, Set up grinders, etc.) and you cannot spread your value out throughout multiple bases, unclaimed storage vaults basically inside of ANY container, (chests, trap chests, dispensers, droppers etc.) also in echests, inventories and alternative accounts. You are allowed to keep the spawners placed in different boxes as long as all of the boxes are part of the main base. For more info about the boxes read (Base Buffer Rules No.6 Value Spreading).

  • Hiding a huge amount of money with the intention of buying spawners in the future is not allowed. This includes also hiding banknotes in private vaults, echests, inventories, alternative accounts and all the above.

  • A faction is allowed to have 100 million total hidden value at all times between spawners, and all faction members balances. All faction members must have the maximum of 10 Million balance and the rest of the faction balance must be kept in the Faction Bank or by the leader of the Faction.

  • Once you raid a faction you have 24 hours to place the value obtained with no restrictions. Purposely hiding it may (and most likely will) result in a punishment.

  • Once you get raided you have 24 hours of hiding immunity, which means that you are allowed to hide value from retrieved spawners or any extra value for a whole day. After that the rest of your remaining value must be placed with no restrictions.

Not following those rules your faction will not receive ANY rewards from the F-top payout weeks. Punishment lengths depend on the severity of the rule break. 1st Offence: 1 Verbal Warning 2nd Offence: 2 Faction Strikes & Removal of hidden Value. 3rd Offence: 3 Faction Strikes & Removal of hidden Value.

Rocket Rules

We made these rules mostly to prevent unfair gameplay advantages over people who like to use our special feature “Rockets” to make the gameplay more stable than before. We added more rules about the “Penetrative Ammunition” due to its ability to break obsidian watered walls.

  • You are NOT allowed to use rockets to counter an enemy cannon box.

    1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Temp Ban the player(s) who are involved

  • You are NOT allowed to use them in order to break counter boxes from an enemy base. You can only creeper egg a cannon when you breach it, you cannot use any other method of destroying the cannon that’s inside either on a counter box or raiding box.

    1st Offence: 1 Verbal Warning 2nd Offence: 1 Faction Strike & Temp Ban the player(s) who are involved

Faction Punishments/Strikes/Bans

Before receiving a strike depending from the severity of the rule breaking you’ll receive a “Verbal Warning”. After that, Breaking another offence will result in a strike which is the last and FINAL Warning. When a faction receives a strike we will announce it on our discord server and inform the leader of the faction. You also get strikes if a certain amount of your faction members gets banned. The ban striking system starts after the grace period ends. The staff team is not obligated to inform you about the value that was taken.

Here are the following punishments:

Strikes 1st Strike Final Warning to the Faction (No Value Taken). 2nd Strike 10% of the factions value taken. 3rd Strike 20% of the factions value taken. 4th Strike 30% of all factions value taken. 5th Strike 40% of the factions value taken. 6th Strike 50% of the factions value taken. 7th Strike 70% of the factions value taken. 8th Strike Faction disqualification and disband. Lose your base and all of the players balances.

Bans 3 bans = 1 strikes. 5 bans = 2 strikes. 7 bans = 3 strikes. 10 bans = disqualification and disband. NOTE: Keep in mind that the rules intend to change every so often. Not knowing the rules is not a valid reason for breaking them.

A special thank you to TIKCUS_ staff member of the SerpentFactions team for his tremendous amount of time and work he put into these rules! All credits belong to him!

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